In Superfight, players fight each other. In Red Flags, players date each other. In Blank Marry Kill, players do all kinds of things to all kinds of people… and things. In this game, it’s all about you. And you are about to have all kinds of problems.
This is a game for 3-15 (or more) players, so is great for parties and game nights with big crowds!
How to play
One player is a judge.
Every other player has perk cards and problem cards.
Each player presents the judge with two perks.
Players then play problems on each other.
The judge picks the perks they prefer, knowing the problem comes with them.
The player whose perks were chosen scores a point.
New cards are drawn, a new judge is chosen, and play continues.
You’ve got problems is easy to learn, easy to play, and it starts some amazing discussions about your friends and family.