Detective: A Modern Crime Board Game

$79.95

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1-5 players | 120-180 minutes | ages 16+

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Description

In a world of modern crime, it takes both old-school skills, and advanced technology, to solve the case.

Detective: A Modern Crime Board Game is a fully co-operative, immersive, detective experience. This is a game of wits and deduction, a full game night experience – a single game session can last up to 3 or more hours. It is also rules-light, meaning, that the most powerful tool at your disposal is your team, your imagination, and your own mind.

In this challenging, story-driven game for 1-5 players, you will play as group of Antares National Investigation Agency members. You are going to tackle five different cases and solve them in order. Each of them affecting the next. Together they will form a campaign that will put your skills to the test.

If you are looking for a modern detective simulator, this is the game for you.

Overview

In the co-operative game Detective, each of you play an investigator working for Antares National Investigation Agency. You are going to gather information, deduce clues, and follow leads in order to solve multiple cases which are represented in the game by a deck of cards. At the end of each case, you will answer questions to gain victory points. You will win or lose the game based on the number of victory points you have earned.

Full Cooperative Experience

Detective is a cooperative game. All players share the Skill tokens, Stress tokens, and Authority tokens in a common Token pool and use a Time marker to track the passing of time when resolving all Actions. We use the word “you” to represent the entire team. You are going to examine all clues together, and share any benefits of your characters’ abilities.

Metaplot

Detective is a campaign game. The five cases in the box are connected by one overall narrative thread. While playing, you might find clues that seem unconnected to the current case. Sometimes they are dead ends; sometimes they are clues you will need to solve upcoming cases. Don’t be discouraged if you don’t understand the significance of a clue when you first encounter it. Maybe that information will soon become crucial…

Many Paths to Completion

Each case has many paths to completion. Due to time constraints, you will never see the whole deck or discover all of the clues. In fact, the average number of cards drawn in each case is only twenty!

After finishing the game, don’t be disappointed that you didn’t go through the entire deck. This is a game of deduction. Ultimately what matters most is how you piece it all together, not how many clues you discover.

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