AuZtralia

5.00 out of 5 based on 1 customer rating
(1 customer review )

$119.95

or 4 fortnightly payments of $29.99 with Afterpay More info

1-4 Players | 30-120 Minutes | Ages 13+

 

In stock

Description

AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace’s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.

Build a port, construct railways, mine and farm for food. You’ll need to prepare for the awakening. You’ll need to fight.

Everything you do in the game costs time, which is one of AuZtralia’s most valued resources.

At a point in time, the Old Ones will wake up and become an active player. They begin to reveal themselves and move, with potentially devastating outcomes.

You’ll need to prepare wisely for the awakening and may have to co-operate with others to defeat the most dangerous Old Ones.

Military units will help you to locate, fight and defend against the nightmarish beings that may be lurking on your doorstep. As well as hardware, you’ll need to recruit some Personalities who have the skills and resources to help you.

Riches from the land, mixed with darkness and insanity await you in the outback. Will humanity prevail or will the Old Ones wreak their revenge?

Customer reviews

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1 review for AuZtralia

  1. 5 out of 5

    Months after being the subject of my first unboxing video, Adam and I finally tried out AuZtralia yesterday. It was a bit of a rough start getting into it with all the set up, but once we were going I think we got it pretty easily.

    Our beginner mistakes were probably not taking advantage of the gold generation and not taking the Old Ones on directly. For much of the game if an Old One was asleep we'd tip toe around it, only killing them as they awoke. It wasn't until the end that I started attacking any and all of them, but it was too late and they still snuck in 18 bonus points for the remaining sleepers. Next time I'll definitely prioritise gold, military, and offence. Definitely a fun game though.

    I really liked the personality cards. The illustrations were brilliant and I loved the range of characters. There were a lot of cool aspects that made it feel more Australian set. I was surprised, though, that the place names and the map locations weren't really used at all. They were more of a background texture for the game board than anything functional.

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